Course Description
A series of lessons, showing destruction of the building, as a result of an explosion. They show the whole process from scratch. Starting with the geometry preparation, ending with the render settings. The fragmentation techniques, creation of forces, constraints setup, activation and dynamics are studied also. Work with windows destruction. In addition to the main simulation, we will learn how to create secondary elements such as debris, dust trails and explosion simulation.
Purchase Price: $99.00
Total Duration: 11h 47m 47s
Tools used: Houdini 17.5, NUKE
Lessons list:
- import 14m 50s
- geometry optimization 23m 28s
- fragmentation 57m 56s
- dynamic 16m 28s
- constraints 14m 45s
- deactivating fragments 7m 59s
- explosion force 33m 52s
- clusters 21m 52s
- adding groups 27m 19s
- add controls 12m 48s
- tweaking explosion 17m 1s
- add second constraints 15m 42s
- add details 1h 2m 18s
- merging cache 10m 48s
- glass 2h 15m 17s
- debris 26m 2s
- dust trails 29m 56s
- explosion 55m 37s
- render setup 1h 9m 4s
- compositing 54m 45s
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